Cleric
As the healers of Perfect World, Clerics are masters of supportive and recovery spells, which makes them invaluable addition to any group or party.
In addition, Clerics specialize in using Metal elemental attacks, and can curse their enemies to reduce their defense, speed, or attack damage. As damage dealers, Clerics are incredibly flexible and versatile. They posses both physical and magical ranged attacks allowing them to take down any target regardless of what type of armor they may be wearing. Clerics are traditionally built with low physical defense, but can also be adjusted statistically to wear light armor and as a result become more durable in the face of physical damage.
Type
Healer, Support
Weapon
Wands, Magic Swords, Patakas, Glaives
Statistics
- Character
- HP
- MP
- Dodge
- Move Speed
- P Atk
- M Atk
- Accuracy
- Blademaster
- 75
- 45
- 50
- 5.0 m/sec
- 4-6
- 1-1
- 50
- Wizard
- 50
- 70
- 10
- 4.8 m/sec
- 4-4
- 6-7
- 25
- Barbarian
- 85
- 35
- 40
- 4.9 m/sec
- 5-9
- 1-1
- 40
- Venomancer
- 60
- 60
- 30
- 5.1 m/sec
- 4-4
- 6-7
- 25
- Archer
- 65
- 55
- 30
- 5.2 m/sec
- 7-11
- 1-1
- 40
- Cleric
- 50
- 70
- 10
- 4.8 m/sec
- 4-4
- 6-7
- 35
Skilltree
Blessing of the Purehearted
An Elven blessing that restores HP.
Ironheart Blessing
Bless the target to restore HP over time.
Wellspring Surge
Rapidly heals the target with a surge of magic.
Revive
Revive a squad member. Decreases experience loss from death.
Purify
Remove all negative effect on one friendly target.
Chromatic Healing Beam
Heals a large amount of health for surrounding party members.
Stream of Rejuvenation
Instantly heal a large amount of target's hit points.
Also adds a heal over time to that target.
Regeneration Aura
Conjure an array of hit point recovery and damage reduction that constantly consumes your mana points.
Effects all party members.
Vanguard Spirit
Grant the target additional Physical Defense.
Greater Protective Aura
Grant all party members within range an increase to Physical Defense.
Guardian Light
Temporarily reduces damage taken and increases movement speed.
Magic Shell
Grants the target additional Magic Defense.
Aegis Spirit
Grant all party members within range an increase in Magic Defense.
Wings of Protection
An improved protective spell. Can be cast on squad members.
The damage the shield absorbs depends on target's maximum HP.
Heaven's Wrath
Use all of your vigor to form a mystical array.
By consuming mana points Physical and Magic attack damage are both increased.
Flight Mastery
Increase flying speed. Only affects the Natural Elven Wings.
Celestial Guardian's Seal
Increase the target's HP and Mana regeneration.
Exalted Renewal
Increase the Health and Mana regeneration rate for all nearby party members.
Spirit's Gift
Increase the target's magic attack.
Arcane Empowerment
Grant all party members in range an increase to magical damage.
Seal of the God
Seals and freezes the target, making it receive less damage from all attacks.
Plume Shot
Focus your psychic energy to form a magical arrow to attack the enemy. Inflicts Physical damage.
Plume Shell
Convert your Mana and Chi into a protective barrier that absorbs incoming Physical damage.
Razor Feathers
Draw power from your wings to fling dozens of magical quills at your target and all nearby enemies. Inflicts Physical damage.
Elemental Seal
Manipulate the magic in the air to form an Elemental Seal.
Reduces your Magic Defense to reduce the enemy's Magic Defense.
Dimensional Seal
Manipulate the magic in your armor to form a Dimensional Seal.
Reduces your Physical Defense to reduce the enemy's Physical Defense.
Silent Seal
Manipulate your energy to form the Seal of Silence.
Reduce one's own magic attack damage to paralyze the enemy.
Chromatic Seal
Manipulate your inner-energy to form the Seal of Colors.
Reduces your movement speed to put an enemy to sleep.
Elven Boon
Attacks the target with the spirit of wind. Has a chance to temporarily seal the target.
Also has a chance to heal the caster.
Great Cyclone
Summon an immense cyclone around the enemy, inflicting Metal damage. Has a chance to reduce the enemy's movement speed.
Thunderball
Create a sphere of lightning over the enemy's head, dealing Metal damage and causing the enemy to suffer additional Metal damage over time.
Siren's Kiss
Conjure a sweeping breeze inflicting Metal damage to all nearby enemies. Enemies are also paralyzed for a short time.
Wield Thunder
Call upon the power of the heavens to cast a chain of lightning at an enemy, dealing massive Metal damage to a single target.
Tempest
Focus all of your energy to cast down countless thunder bolts causing target and the enemies around it to suffer Metal damage.
Also has a chance to reduce their movement speed.
Metal Mastery
Improves all Metal magic damage.