Within the game several modes of battle exist. They range from Player vs. Environment (PVE) which includes monsters, bosses, and raids to Player vs. Player (PVP). In PVP players actively engage each other in combat in order to test skills and kill one another. When you kill another player this is known as player killing or PKing. Below are the different visual character statuses a player can be in:
Blue Names:
Player is in shield mode; they cannot attack or be attacked by any players.
White Names:
Player is currently neutral. They may have activated PK mode but has yet to attack anyone.
Pink Names:
Player has definitely killed other players. In this mode you can lose items from your inventory and your equipment slots if you are killed while infamous, so be careful!
Red name:
Player has killed many other players. Be careful of red names because you can be next. The more kills you rack up the longer you will stay in this mode. The punishment for death while you have a red name is far more severe than usual. Killing monsters at or above your level will reduce the duration of being infamous.
Note: There are lots of safe zones in Perfect World. You can't PK in these areas.
Note: Players are forced into PK status during Territory Wars and some special activities. There is no death penalty during these times.
When dying in the game there is always a penalty. Whether it be just exp lost or something more severe. Below is what you can possibly lose while in the different character states.
Color of Name
Killed by other Player
Killed by a monster
Items Currently Equipped
Inventory
Inventory
Blue
NA
NA
99% chance to drop nothing 1% chance to drop one item
White
NA
99% chance to drop nothing 1% one item
Pink
NA
80% chance to drop nothing 20% one slot
Light Red
50% chance to drop nothing 50% to drop one item
40% chance to drop nothing 30% to drop two items 20% to drop three items 10% to drop four items
Red
30% chance to drop nothing 50% to drop one item 20% to drop two items
20% chance to drop nothing 40% to drop two items 30% to drop four items 10% to drop six items
Dark Red
60% to drop one item 30% to drop two items 10% to drop two items
60% to drop two items 30% to drop six items 10% to drop 9 items
Note: Items Currently Equipped Include: Weapons, Armor, Accessories, Flying Mounts, Mystical Tomes, and Chat items.
Note: All items within your inventory may be dropped, with the exception of items that are bound.
Players of different levels and server types will have different PK restrictions. They are as follows:
Level 1-29: Between these levels the users are not permitted to enter PK mode. They cannot attack or be attacked by other players.
Level 30 and higher: These levels are free to PK. Once users become this level they are flagged for PVP. There is no way to turn it off but areas like cities will still be considered safe zones and will be PK off.
Level 1-29: Between these levels the users are not permitted to enter PK mode. They cannot attack or be attacked by other players.
Level 30 and higher: These levels are free to PK but in order to do so the player must activate it themselves. In this way a user will not have to PK if they do not want to unless they enter areas that require PK like territory wars.
Guardian Angel
Character loses no EXP or items when killed.
Binding Charms
Bound equipment will not drop if your character dies, and can not be traded, discarded, sold, or decomposed. You can destroy bound equipment at the PW Promotion Agent. The destroy process takes 72 hours, during which it can be canceled.
Gold Guardian Charms
Fully recovers HP if below 50%. 600,000 HP. Cooldown 10 seconds.